I use a classroom economy system to inform students and parents of the children's behavior at school. Each student is provided with a weekly credit/debits sheet that they keep in their agenda. Students can earn credits for showing responsible behavior such as completing their homework each night, arriving to school on time, following all classroom and school rules, earning a 100% on a test, and showing above and beyond character at school. Students can also earn debits by not bringing in their homework, not properly completing their classroom job, breaking a classroom or school rule, and being a bucket dipper. After six weeks, students add up their credits and debits and get to spend their "money" at our classroom store. Afterward, our Classroom Economist surveys students about the items they bought in order to see how well they liked them and he/she then creates a graph of the results; which helps inform us for next time we have our school store (supply and demand).
In addition to our classroom economy, we have "Buddy's Best" tokens for whole class rewards for good behavior. Any teacher, administrator, or other adult at HES can award the class with a Buddy's Best token when they see something that is worth rewarding. Each time the whole class does a great job, they earn a Buddy's Best token and once the class earns a specific amount of tokens, they are rewarded with the specified reward for that number of tokens.
In addition to our classroom economy, we have "Buddy's Best" tokens for whole class rewards for good behavior. Any teacher, administrator, or other adult at HES can award the class with a Buddy's Best token when they see something that is worth rewarding. Each time the whole class does a great job, they earn a Buddy's Best token and once the class earns a specific amount of tokens, they are rewarded with the specified reward for that number of tokens.